Dan is a designer who will never get comfortable just doing what he knows. He’s always curious and always looking for new experiences, whether he’s learning 3D modeling and animation or traveling to a new country.
With clients like Saucony, Hasbro, Samsung, NFL, Blue Cross Blue Shield, McGraw-Hill, Subway, and Samsonite, Dan’s work has appeared on- and off-screen, from a mobile coding university to a commemorative drink cup. He seizes on what makes his client different and uses digital and real-life experiences to showcase it. Dan says one his favorite moments was seeing a commercial he directed on TV for the first time. That can’t beat his early crowning achievement, where he played on-stage in the final round of the Nintendo World Championships, but it must come close.
Dan admits that he does “too much”: he plays video and board games, goes to old movies and midnight showings, hikes, and hangs with Puppycat and Doormouse (both cats).
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October 21 & 22, 2020
Join design and business leaders from Insurance, Fintech, Banking and more to discuss how experience design strategies can be applied to drive market solutions that achieve social good and profit alike.Learn More
April 14th and 15th, 2020
Online - Due to COVID-19 concerns HXD 2020 will be a virtual event.
The annual HXD conference provides a unique crossroads for a diverse community of creators, practitioners, researchers, and developers, to help accelerate the transformation of our health system. Attracting over 500 visionaries across the health ecosystem, this event is created to drive real world change.Learn More
The Center for Health Experience Design (CHXD) is a community that is designed to foster connection across the health ecosystem. It is only by working together that we can solve the toughest health challenges.Learn More
Ethical Guidelines for Designers
The Designer’s Oath is a tool that helps multidisciplinary teams define the ethical guidelines of their engagements. Designers are responsible for creating more than ever before and with this increased influence, we must take a step back and recognize the responsibility we have to those we design for.Learn More